I’ve drawn out a floor plan of the garden, this way I can plan out the installation considering material. Ive identified 4 materials in the garden:
- Gravel
- Stone Wall
- Plants
- Metal Fire Pit
I need to go to the location and record these materials being struck/rubbed by a similar material. I will then extend these transient sounds into constant sounds using granular synthesis, I will create approximately 4 distinct versions from each material. I can then merge between these versions to implement variation into the installation and keep the visitor’s attention. These 4 material recordings will be assigned a singular channel each in the multichannel installation. I am debating whether to have one speaker per material or more to create a more immersive experience.
Possible loudspeaker schematics:
1- Minimal
2- Multiple for each material